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Tribal Wars Hint: ----- Submitted by: Tim Stuart Type in cheats as user then for password copy it- then it will say what cheat to do but you have to give 100 points away... World 9: -------- Submitted by: RM The following is a tutorial for the first five days of World 9. The first things that you should concentrate on is upgrading/building your Timber Camp, Clay Pit and Iron mine. Once they are all at about level 5, start concentrating on your military. Upgrade your village HQ to around level 3 to construct the barracks and train about 10 Spear Fighters and attack the nearest abandoned village for more resources. Once you attackers return with the resources, begin upgrading your HQ to level 5 so you can build a Smithy. After saving your resources for awhile, build a statue. This will take a long time. Also get a wall to about level 5, upgrade various buildings, and train a paladin at the statue. Continue expanding your military and attacking the abandoned villages for resources and upgrade your buildings until you can build a Stables and Scouts. Try to ally yourselves with a tribe at this point because you are nearing the end of your protection. Stategy tips: ------------- Now my strategy is to get your supplies ready first, so upgrade Timber, Clay, and Iron 0-30(limit) and upgrade Warehouse occasionally also this will increase how much each of the things (wood, iron, and clay) you can have, and all that will make you good, so when you keep upgrading then you do get to limits your good, then go to building barracks + fighters, wall, smithy, village headquarters, etc. doesn't really matter after upgrading, but have barracks+fighters just in case, and also village headquarters are good to upgrade because they make upgrades and constructions faster. Raise a noble: -------------- Submitted by: fonheka By definition a Nobleman will reduce the loyalty of your enemies' villages. If its loyalty falls under 0 you will conquer that village. The Nobleman stats look like this: Offensive strength - 30 General Defence -100 Cavalry Defence - 50 Defence Archer -100 The requirements to raise a Nobleman are: Village Headquarters (Level20) Smithy (Level20) Market (Level10) and you also need 100 villagers. Here are some details about raising a Nobleman. In every village you cancreate 1 academy, each level of the academy is treated like a new academy building. If you have a level 1 academy, you can recruit 1 nobleman, a level 2 academy 2 noblemen and so on. Each nobleman will cost the amount of noblemen you have +1. If you have 2 noblemen then your third will cost 3 times the amount it would cost to make 1. If your nobleman dies in battle then the cost for the next nobleman will be the same. If you send your first nobleman into battle and he dies, this means your next nobleman is still going to cost the price of 1 nobleman instead of 2. You can upgrade your academy in each of your villages to a maximum of level 3. So if you have 2 villages and an level 3 academy in each, and you have so far built 1 nobleman, then you have permission to build another 5. Villages: --------- offensive( there you should build offensive army: axemen, lcv and rams or catapult) and defensive villages (there you should build spear, sword and optional scout and heavy cavalry). Defensive villages can exists as 3 type: - Only defensive villages ( spear, sword and HCV) - Scouting villages (spear, sword, HCV and about 1000 scout) - Noble villages ( mainly sword, spear and some LCV or axemen). The best things is to have ratio betwen defensive and ofensive village 3:1 or 4:1. Hints: ------ Submitted by: John Build resources first! When you start out, its best to build your resources up a few levels, after all, without them you can do nothing! Don’t rush into nobling. Taking your first village is all well and good, but getting a noble and rushing straight for the first abandoned village you can find is not always the best method. Wait until your first village is in a good position, then think about nobling. Beginners Guide To Tribal Wars: ------------------------------- - Find a tribe! This is so important, especially as you advance in the game. You need a tribe to advance. End of. If you get to a decent amount of points, and you are not in a tribe, your easy pickings and the first choice if a player in a Tribe is looking for another village. - Make friends with the people in your tribe. Any established tribe should have a forum. Use it, get to know the people your playing with. Have a chat, talk, it doesn't always have to be about the game though. Doing this means people will like you, they will be wanting to help you out when you're in trouble. - Help others. If someone in your tribe needs help, and you can give that help, give it. Most players will remember it, and in the future will probably help you back when you need it. - Know your neighbours. Monitor the people around you, see if they are taking village quickly - you could be next. If you like, mail them and ask what their intentions are. If possible recruit as many neighbours as you can to your tribe. You are less likely to be attacked if you are surrounded by fellow tribe members. - Build resources first! When you start out, its best to build your resources up a few levels, after all, without them you can do nothing! - Don't rush into nobling. Taking your first village is all well and good, but getting a noble and rushing straight for the first abandoned village you can find is not always the best method. Wait until your first village is in a good position, then think about nobling. - If your world has paladins, use them! Paladins make your troops travel faster, so you can send your troops and a paladin to a village as support, then just recall the paladin - gets your troops there much faster. - Get a decent defence up. At about 500 points its good to have around 400 sword at least. Especially if you are starting on a world that is already well established. - Be diplomatic. Being abusive, argumentative or cocky will get you no-where. Being polite and helpful will earn you respect, and lessen the chances of someone taking a hit at you. - Use the market. You will probably find that you have lots of Iron spare at first, try trade it on the market for wood or clay. - Build lots of scouts. The sign of a weak player can be its lack of scouts. - Read the forums - you'll get lots of good tips and ideas. Cheat: ------ Submitted by: Dan The easiest cheat in tribal wars is the 9k gimme, just cross-reference art-money, find the digits and imput what u want. If u dont know how to do that, email me at ghg115@yahoo.com Easy Iron: ---------- If u have alot of clay offer 2500 clay on the market for 5000 iron and people ill accept in no tome. Tips: ----- When you start put up your resources and warehouse. When you get the Free Premium Account don't activate it straight away. Wait till you resources and warehouse is high. Noble man: ---------- To get a noble man you need to get your village headquaters to level 20 -Smithery to level 20 -and markets to level 10 -Ten build your academy. -if you are on a world that you have to mint a coin then buy the noble man you will need a level 19 warehouse. -if you are not then you will need a level 18 warehouse. Cheats: ------- Here is my way of getting a noble man. -First i get my clay pit, iron mine and timber camp to level 10. -then get my warehouse to level 19. -then i get my headquaters, smithery and market to level 10. -then i get my clay pit, iron mine and timber camp to level 23. -then i get my headquaters and smithery to level 20 and build my academy Market: ------- If you want some one to accept your offer because all the other offers on the market are too far away try this trick. Get a type of resource you have too much of and make the offer on the market ripoff to you. e.g you have too much clay and need wood for your building. Do this: Put 1000 clay or more giving away then you give a amount that would make the offer's ratio 0.5 - 0.9 Tribalwars - hacking-tool: -------------------------- Submitted by: Chris The Entertainer Ok, there ARE no cheats! But this hacking-tool can change different numbers in like pupulation, iron, wood etc. (can be used in other games too) The name is "Cheat engine" Just search for your number u want and raise and lower the value to find it and be sure it is yours and u can change it... dont set it to high then maybe you crash or get kicked from Tribalwars permanent. www.cheatengine.org/download.php Rapid attack: ------------- Submitted by: kayory225 1. If you want to capture a village with out loosing hundreds of your troops then use this cheat. You want start by getting about 25 axe men and sending them to a village that your troops will arrive in fewer than 25 minuets after you send them send another 25 troops. After about 5 minutes then withdraw the attack. So the person will not be expecting another attack after. The second wave of troops should do it if not then repeat. Strong Paladin and Good Upgrading: ---------------------------------- -Get a statue at the head start. -Let the statue stay and upgrade ur Timber Camp first. -Then Upgrade ur clay pit then followed by the iron mine to level 10. -Get Going on until u have barrack,wall,market,smithy and a workshop. -Get ur Barracks to level 5 and get all the troops to at least 50 units after u just got ur barrack. -Upgrade ur wall to level 15 and see the change in ur village on the map. -After you done the following, look into ur weapon chamber, you should see the first equip. Hint: ----- Submitted by: hrithik if you got a late start follow these instricons.Should you join a world that has been going on for a while already it is recommended to change your strategy a bit. It is of course still important to get a good basic resource production so that it is possible to build up your village quickly. But you have to quickly start protecting your village. For that it is best to build up your wall and hiding place and also to build a few units. Writing your attacker can often help as well. It is always recommended to use the units you produced to plunder other villages. The plundered resources greatly help your growth. Now we'll show you the biggest difference to the usual start: Don't make the mistake to concentrate too much on creating your first nobleman. It might sound logical to try to get a second village as quick as possible but it does not help you if you can't defend your villages. If you only concentrate on the noblemen you are an easy target, and also a well liked target as bigger players would love to have a village that is already on the way to being ready to produce a noblemen itself. By that time that the attacks start coming in, it's usually too late. The only strategy against this is a defensive strategy. This means creating lots of sword and spear fighters. If you create enough troops you are a very expensive target and they usually try to find an easier target. The morale also helps you if you are attacked by bigger players. A very big player loses up to 70% of his attack strength due to morale. The security phase costs a lot of time, but it will pay out as well, as you can always use those defensive troops in the late game. Once you have a good defense build up, something like 1200 spears and 1200 swords, you can start thinking about a nobleman. You will probably be able to tell how valuable that tactic was by looking at your neighbors villages. if you just stared follow these steps.In the beginning you mostly need one thing: Resources. The Timber camp cuts wood, the clay pit collects clay and the iron mine produces iron. The more you expand those buildings the more they produce. In the first few days it is recommended to heavily concentrate on resource production. While you are concentrading on your resource production it is important not to forget to defend those resources. You don't want to lose all those resources that you worked so hard for to a plunderer. One way to protect yourself is to build up your hiding place. The bigger the hiding place, the more resources are safe from attackers. Building up your hiding place is especially important if you have bigger players around you. It is also recommended to build a wall. Every level means that an attacker loses more troops and makes it unprofitable to attack any further. After you have secured a good base production of resources you can start building troops and trading. In the barracks (Headquarters lvl 3 needed) you can start recruiting spear fighters. Those fighters are not usually good attacking troops but tey are very valuable to do early raiding attacks on very small villages and players. If you perfer to trade, you should build a market. (It needs headquarters lvl 3 and warehouse lvl 2). Then you can see what your neighbors are offering and trade away excess resources. You can also create your own offers. You should also look around your area to find a good tribe to join. It is always easier to fight and defend in a group. It is also a good way to meet some nice people. Submit your codes to Cheatbook! Having Tribal Wars codes we dont have yet? Visit Cheatinfo for Tribal Wars Cheat Codes, FAQs or Tips! Visit CheatsMagazine for Tribal Wars Cheats, Cheat Codes or Hints! |
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